
We have to trade a lump of moldy bread for an automotive part, somehow. Yeah, Johnny's purpose in this game is to stick us with a bartering quest. If you get it, I'll have something special for you! Take this, and try to trade for the part. GREAT!! You might have to do some bartering. Or so I'd say, but I haven't been able to get the best parts, lately. In the flesh! We've got everything you need! I'm just including these because it's Johnny. The music has actually been playing since we entered the mall, but I wanted to keep the surprise.ĮEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!! So what else is there to this mall, if we already saw the item vendor? There's no weapon vendor! Indeed, that guy you see there is the item vendor who sells nothing we don't already have, though I take the opportunity to restock on Mid Tonics. That big dome at the bottom is actually a mall. It's that fountain you see to the right, camouflaged to look like the ground. There's nothing interesting there now that Lavos is dead.Īnyway, while Chronopolis is out in the middle of the sea, the teleporter exit drops us in a little outpost in Choras. Incidentally, we don't actually get to visit 1999 AD.

It uses the tilesets from 1999 AD from the previous game. Episode Five: Lucca versus the Wonderful World of Tomorrow Part Two: Dalton's Revenge Episode Five: Lucca versus the Wonderful World of Tomorrow Part Two: Dalton's RevengeĪnyway, we are now out in the overworld of 2305 A.D., and the first "new" time period we encounter in this game.
